﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ShipwarCommand.Game.Scene
{
    class Factory : BaseScene
    {
        public Factory()
        {
            this.Name = "Factory";
        }
        public override void Load()
        {
            base.Load();
        }
        public override void Leave()
        {
            base.Leave();
        }
    }
}
